Prince Harry was right: Playing video games DOES boost brain power and help soldiers prepare for war
Playing video games really may have helped Prince Harry spot the enemy faster, research suggests.
Researchers say that video game consoles help the brain to make better and faster use of visual input, distinguishing between one object and another - such as a ‘good guy’ and a ‘bad guy’ - more quickly.
Prince Harry famously said that he trained for flying Apaches by playing on the computer, and a study by Duke University in America suggests there was some truth in his comment.
Prince Harry wearing his monocle gun sight and sitting in his Apache helicopter cockpit in Afghanistan in 2012. He famously said that he trained for flying Apaches by playing on the computerProfessor Greg Appelbaum said: 'Gamers see the world differently. They are able to extract more information from a visual scene.'
Researchers found 125 participants who were either non-gamers or very intensive gamers then ran them through a visual sensory memory task that flashed a circular arrangement of eight letters for just one-tenth of a second.
More... 'I like my girlish figure:' How a geeky 18-year-old Edward Snowden bragged about video games and girls before he became the NSA leaker Al Qaeda believed to be in possession of fearsome missile launcher after instruction manual is discovered at Mali training campAfter a delay ranging from 13 milliseconds to 2.5 seconds, an arrow appeared, pointing to one spot on the circle where a letter had been. Participants were asked to identify which letter had been in that spot.
At every time interval, intensive players of action video games outperformed non-gamers in recalling the letter.
Earlier research has found that gamers are quicker at responding to visual stimuli and can track more items than non-gamers.
Researchers say that video games help the brain to make better and faster use of visual input, distinguishing between one object and another - such as a ‘good guy’ and a ‘bad guy’ - more quicklyProf Appelbaum said that when playing a game, especially one of the 'first-person shooters,' a gamer makes 'probabilistic inferences' about what he’s seeing - good guy or bad guy, moving left or moving right - as rapidly as he can.
With time and experience, the gamer apparently gets better at doing this.
He said, 'They need less information to arrive at a probabilistic conclusion, and they do it faster.'
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Both groups experienced a rapid decay in memory of what the letters had been, but the gamers outperformed the non-gamers at every time interval.
Dr Appelbaum said that the visual system sifts information out from what the eyes are seeing, and data that isn’t used decays quite rapidly.
Gamers discard the unused stuff just about as fast as everyone else, but they appear to be starting with more information to begin with.
The researchers examined three possible reasons for the gamers’ apparently superior ability to make probabilistic inferences. Either they see better, they retain visual memory longer or they’ve improved their decision-making.
Looking at these results, Applebaum said, it appears that prolonged memory retention isn’t the reason.
But he said that the other two factors might both be in play, suggesting that it is possible that the gamers see more immediately, and they are more able to make better and accurate decisions from the information they have available.